

completionist impulse), and that's how I played TTP at first. My default mode of game-playing is to explore environments quite thoroughly (i.e. There will be little alcoves, ruins, piles of rocks, or winding paths, that at first glance seem like they could be important, or serve a functional or narrative purpose, but almost always end up being decorative instead.

TTP is visually beautiful, but I often feel like the visual design contains a lot of overly distracting stuff. Since The Witness has been brought up, I want to talk about one aspect of The Talos Principle that bothers me, which is made obvious when comparing it to The Witness (or at least my impression of what The Witness will be like). I've seen many people having a very negative opinion about Braid because collecting the stars is frustrating and even kind of broken in one place (when it's pretty clear it's intentional and there's almost zero chance the player would even notice the stars being in the game without reading about them online). Even making it really well hidden doesn't help with the Internet existing, e.g. The intention behind it is to provide something extra for players that are really into the game but given the strong completionist impulses of many players it makes the experience needlessly frustrating to a lot of people. I actually think that including this type of extra/secret layer into a game can make it worse. You can always decide to go back and search for them after finishing the game. I'd suggest just ignoring the stars, they are not a part of the core game experience and they can be pretty frustrating and pace-braking.

Little worried about going back for those stars though :/ re-exploring whole levels. Played this for like 6 hours today absolutely loving it.
